Media Arts: Animation and Game Art - Associate in Science

This program map only provides one possible pathway for degree and/or certificate obtainment and is for reference only. Please schedule an appointment with a counselor to develop your individualized Student Education Plan.

The Animation and Game Art program provides a comprehensive foundation in the traditional artistic skills and digital tool sets that are at the center of the animation, visual effects, and game development industries. Our program allows students to build their own emphasis in either traditional animation or interactive game art through their choice of electives. The A.S. degree in Animation and Game Art prepares students for entry-level employment in the creative industries. Students seeking to transfer to four-year institutions should meet with an Allan Hancock College counselor to check for required courses.

The pathway below represents an efficient and effective course taking sequence for this program. Individual circumstances might require some changes to this pathway. It is always recommended that you meet with an academic counselor to develop a personalized educational plan.

Generate multiple character designs and stories in response to a specific concept.

Design and animate characters and environments for narrative and interactive projects.

Plan and storyboard animated sequences for traditional and digital formats.

Use animation techniques and principles expressively in creating short animated films.

Program Map

Requirement
GE General Education
E Elective

Fall Year 1

15.5-19 units

Spring Year 1

16 units

Fall Year 2

15-17 units

Spring Year 2

15-16 units